hoi4 road to 56 equipment names

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Valve Corporation. we didn't, only added techs have a different nomenclature. This assigns a particular experience type to the technology. You can always roll back yourHoI4version to continue your campaign. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. With each of the many HOI4 DLC expansions, the gargantuan family of mods has grown further, with players turning Paradoxs every new addition to their own creative ends. You want this one here. In addition to these terrains, amphibious gets used for naval invasions and river gets used for river crossings. Keep your eye on this one. Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. it must have a separate gridboxType definition within the folder's container window. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. This mod is compatible with Version 1.10 Collie & all DLC. Check if the mods youve selected are compatible with the other mods youve downloaded. If you dont have Man the Guns, the mod will also cause some unexpected AI behaviour. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There are several modifiers additionally, in order to make the AI take the cost, bonuses, and ahead-of-time into considerations. Previously Chief Germanist for Green Man Gaming. These are the only ships whose equipment can be obtained through cheat codes. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. This mod is compatible with Version 1.10 Collie & all DLC. The Road to 56 (HOI4) DShakey 39K subscribers 37K views 9 months ago #hoi4 #rt56 Today begin our journey to 1956 playing as India in the newly updated Road to 56 mod for Hearts of Iron. In either case, countries can further modify several types of equipment by spending the respective kind of experience. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. This does not always apply, such as when the technology is fairly close, but modifying the format can change the way the paths between technologies are drawn regardless. You can purchase equipment from the private sector, a new economic system. Espaol - Latinoamrica (Spanish - Latin America). At the same time, it guarantees you wont be stuck on a tiny island with only a single division all game. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. Information, Frequently Asked A XOR should be in every mutually-exclusive technology, specifying the others, having it in just one of technologies isn't enough. While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. which get used in determining which container exactly to use. Please Help! EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Join. These days it receives rare updates as most work now goes into R56. This item requires all of the following other items. It is only visible to you. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. By default, each technology has a score of 1. This in particular is done in the. This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. Many of the factions will have their own unique decisions and focus trees. HOI4 releasable country tags Algeria - ALG Angola - ANG Azerbaijan - AZR Bahamas - BAH Bangladesh - BAN Belize - BLZ Bosnia-Herzegovina - BOS Botswana - BOT Burma - BRM Burundi - BRD Cameroon - CMR Central Africa - CAR Chad - CHA Confederacy of American States - CSA Congo-Brazzaville - RCG Cte d'Ivoire - IVO Croatia - CRO Dahomey - DAH The final cheat code will look like this: add_equipment 1000 light_tank_equipment_1. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. 114. r/hoi4modding. Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. Dont use this mod. The most amazing part about this deeper focus on different countries is that it offers choices that go to the very heart of the focus system: the ability to choose a nations destiny does not need to be an exercise in strict historicity. In particular, this is an example of a regular small item: In here, "Icon" represents the technology-specific icon. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. The background box which GFX is used. That said, this is still a fascinating project, and one to keep an eye on! on Paradox technology, Legal This includes resources, sub-units, offensive and defensive, or sub-unit categories. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. There is a legacy version here. In order to assign an experience type to a technology, xp_research_type = army is used. Press question mark to learn the rest of the keyboard shortcuts. For doctrines, it's also typical to add the textbox detailing what the folder is. These arguments are used within technology sharing groups:id = my_tech_group is used to tell how to refer to the group is internally for the effects or triggers referring to one.name = my_tech_group_name is used to say which key shjould be used in order to assign the name to this group depending on the currently-turned on language in localisation.desc = my_tech_group_desc is used to say which key shjould be used in order to assign the description to this group depending on the currently-turned on language in localisation.picture = GFX_my_tech_group is used to assign a sprite, defined in any /Hearts of Iron IV/interface/*.gfx file, to this group. 517. See also: Air units. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. For example, the following code will increase the naval speed of destroyer-type ships by 10%, decrease the combat width of all sub-units in the category of category_all_infantry by 20%, and increase the attack of the same category when fighting in urban terrain by 15% when the technology is researched: show_effect_as_desc = yes can also be used in order to make the modifiers show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. force_use_small_tech_layout = yes is used in order to force the game to use this technology to use the small item for this particular technology even if it unlocks equipment. Its actually recommended that you play with Historical Focus switched on for this mod, as it caters for the crowd who specifically want the challenge of WW2 as it unfolded, as opposed to the growing alt-history/sandbox crowd. The name of the technology whether it should be displayed, and if it is: where to show it and with what font. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. This mod is, unfortunately, fully compatible up to 1.10 Collie. It is also possible to use variables within a modifier of the ai_will_do value. Check the mod pages on Steam or the Paradox forums on how to do this since it might be different for each mod and version of the game. If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. The distinction between small items and regular items is in equipment. The latter are also influenced by many other factors such as additional and inherent stats, experience, leaders, supply etc. For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. However, they are mostly similar in definition. For example in the base game we have infantry_equipment_1, etc. It gets unlocked by researching technologies and is produced by production lines. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. Interactive corporate website. It also has thousands of new events, new units, new mechanics including DECON and MAD. in areas where the Paradox team may have glossed over. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. You have to go down the civil war route, yes. Create an account to follow your favorite communities and start taking part in conversations. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. Single points and single army combat is expanded into a truly epic battlefield that does away with another layer of abstraction. I dislike the Congress feature and the civil war so im not huge on playing America. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. This mod is compatible with Version 1.10 Collie & all DLC. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Ship variants (ship classes) have a particular set of modules attached to them. desc = MY_TECHNOLOGY_SPECIAL provides additional text when hovering over the technology. This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. allow_branch = { } is a trigger block that, instead, needs to be met in order for the technology to be visible. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. This mod can trace its origin back to Hearts of Iron II. For example, setting it to be 2 will make the game treat it as if it's a third sub-technology that the item has, even if it's the first one, which'll move it to the according position and give it the according icon. Check if you have auto-updates enabled for mods and then, if youre unsure, simply relaunch the HoI4 launcher to check if all of the mods are present and up to date. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. In most cases, with "LEFT", it goes right for one unit, then goes vertically for as much as necessary, and finally continues right for as much as needed; with "UP" it goes down by one unit, goes horizontally for as much as needed, and then continues down towards the technology. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. This comes in handy when you're just learning the mechanics of the game and want to have fun. He/Him. These mods do everything from slightly tweaking key in-game variables to transplanting the game into entirely new worlds. Notably, this also applies to the effects of the technology. This also modifies how the paths are drawn between technologies. research_cost = 1 assigns the base research cost for this technology. Several database objects can be set to be unlocked by a technology, including equipment types, equipment modules, sub-units, and buildings. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. These sub-units are defined in /Hearts of Iron IV/common/units/*.txt files. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. This command removes 100 of 'infantry_equipment_1'. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. This can be used to set these to be country-specific, such as the bicycle battalions for Netherlands and Japan, if they're within a hidden technology only set for specific countries in their history files or other effect blocks. 5 days ago. The Great War. Why fight WW2, when you can fight WW1 instead? In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. Please see the. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. You need to sign in or create an account to do that. unbrauchbar,da der mod nicht aktualisiert wird.. Mod is broken. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. The gridbox is used in order to assign the information used by the folder = { } block later on: centre of coordinates, the size that one unit of x and y represent, and in which direction they aim (necessary for drawing the path). If it is false, then the technology will be impossible to research through the research menu, but it will still remain possible to research via an effect and it will remain visible in the menu. When I try to make another country annex it it makes my game crash. 4. r/RoadTo56. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? You need a thousand of such equipment, and you have the technology of light tanks at the initial level. @polk0929 - most likely by using the add modified equipment method (detailed above). How to use the add_equipment console This guide allows you to quickly spawn equipment in game. Cities are now expanded into several provinces ramping up the siege drama of urban warfare. The name of the equipment you wish to add. Still want to play that favourite mod of yours butHoI4s latest update ruins your save game? A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. The spriteType specified here will get used as the background of the tree, with the static size. Puts cats on infantry and can't open tech tree, I have some kinda of robot in all places and when I open the tech tree it has like nothing. This is a complete list of all add_equipment commands for HOI4. This is a one stop shop for a total enhancement of the game. These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. In which direction x and y aim depends on the format of the gridbox: a "LEFT" format means that x goes up-to-down while y goes left-to-right, while an "UP" format would mean that x goes left-to-right while y goes up-to-down. If desiring to use a container of a sub-technology with a different index, sub_tech_index = 1 can overwrite it within the definition of the sub-technology itself. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. If you're looking for equipment codes, check out our equipment names list. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. Theamusingly accurate namedelivers on its promise. This is done with inserting an instantTextBoxType with the name of "Name" into the item, usually between the "Icon" and "bonus_icon". Adding icons, including the background or the stripes highlighting technologies. They'll make the civil war survivable. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. Otherwise, the technology branch will never appear in-game. Press question mark to learn the rest of the keyboard shortcuts. A lot of AI modifiers that apply to every single technology can be changed within defines. DISCLAIMER: Many of these mods have been since discontinued or abandoned. Buildings are done with enable_building = { }. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. Please update, atm it breaks the game so badly that you don't even make it into the main menu. These are the best Hearts of Iron 4 mods in 2023: Cold War Iron Curtain: A World Divided (Total Conversion) End of a New Beginning (Total Conversion) BlackICE Historical Immersion Mod (Total Conversion/Immersion) The Great War (Total Conversion/Immersion) The Road to 56 (Total Conversion/Immersion) https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. Enhanced Non-Historical Outcomes Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. If it's not met, then any technology connected to it via path = { } will also become invisible. HOI4 Console Commands Country Tags Hearts of Iron 4 Country Tags Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. A technology or doctrine tree item is the technology itself within the tree. is it possible to find out the name of the equipment from the mods? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. This has 3 types: army, navy, and air. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Hi, will this mod get updated when the main mod gets its update? If a technology unlocks equipment, it'll use the regular item, while a technology that doesn't unlock equipment will use the small item. This is in addition to the technology's actual description, rather than overwriting it. When changing the define files, make sure to use an override file rather than copying over the entire base game files, as copying over the entire thing will cause crashes even on otherwise minor game updates, which commonly add new defines. If you have a related Youtube channel, enter the URL. This would be necessary to set if it is possible for the entire on_research_complete = { } to either be visible or invisible depending on circustances, as the game handles generating the tooltip poorly in this circustance. This item has been removed from the community because it violates Steam Community & Content Guidelines. 44. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. If it's met, AI will also not be able to select the technology to research. An effect block ran for the country that unlocked the equipment is on_research_complete = { }. HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. This does allow making the names be country-specific by prepending it to the beginning, separated with an underscore. /Hearts of Iron IV/common/technologies/*.txt, /Hearts of Iron IV/common/technology_tags/*.txt, /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, /Hearts of Iron IV/common/unit_tags/*.txt, /Hearts of Iron IV/common/combat_tactics.txt, /Hearts of Iron IV/localisation/english/*_l_english.yml, /Hearts of Iron IV/common/technology_sharing/*.txt, NDefines.NTechnology.BASE_TECH_COST = 100, NDefines.NTechnology.BASE_YEAR_AHEAD_PENALTY_FACTOR = 2, NDefines.NAI.RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7, NDefines.NTechnology.MAX_TECH_SHARING_BONUS = 0.5, it should be made impossible to research manually. The technology tree branch follows the name formatting of the first technology's name with _tree appended in the end. In this case, Hearts of Oak does not attempt to change the base game into something unrecognizable but enhances and re-balances technologies, industries, wars, events etc. Support Equipment is an example of a type of equipment. The icon of the technology the position on the box. World Wars can be chaotic things, especially when the player pulling the strings is constantly changing loyalties.

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hoi4 road to 56 equipment names